Rachel and Kevin are sleeping late, it's already 7:30. They have clearly forgotten about you. [[bark]] [[stand next to the window and whine]] [[jump on bed]](print: '<img src="' + $imgPath + 'chickenBark.jpg">') "stoppppp" [[jump on bed]] [[stare]]"stoppppp" [[bark]] [[jump on bed]] [[stare]]"can you go down buddy?" [[stare]] [[lay down]]"good BOY" (set: $goodBoy to $goodBoy + 1) (text-colour:green)[''Good Boy Points: $goodBoy''] [[stare->stare2]] [[lick face]](print: '<img src="' + $imgPath + 'chickenStare.jpg">') "look at this boy!!!" [[lay down]](print: '<img src="' + $imgPath + 'chickenStare.jpg">') "ok come on bud" $player gets out of bed <!--pic of chicken doing puppy dog eyes--> [[let's fuckin goooooo]]"ok enough of that" [[stare->stare2]]<!--pic of chicken leaping to the door--> "sit" [[sit]]"wait!" [[wait]] [[lurch]]<!--pic of chicken looking up w puppy dog eyes--> "free!" [[finally]]"Chicken //wait//" [[wait]]you're at the bottom of the stairs [[piss on the bush->piss]] (if:$forkVisited is not true)[[go left->fork1]] (if:$glenVisited is not true)[[go right->glenBegin]] [[sniff->sniffStairwell]] (if: (history:) contains "field" or "dogpark" or "glenBegin" or "enter the greenbelt")[[go home->returnHome]]You reach a fork in the road (if:$forkLeftVisited is not true)[[go left->leftFork1]] (if:$forkRightVisited is not true)[[go right->rightFork1]] (if:$forkSniffed is not true)[[sniff->sniffFork]] [[go back->finally]] (set: $forkVisited to true)You smell grass. Other dogs have been here :( You see a lizard!!! It runs away. It's a smorgasbord of senses. [[piss on a rock->piss]] [[piss on a tree->piss]] You smell gasoline and berries. There might have been a cat nearby. [[back->finally]]You're in the piss rock glen. You sense another dog... [[heighten senses]]It's a big dog!!! [[showdown->battleGlen]](if: $glenAction is "bark")[(print: '<img src="' + $imgPath + 'chickenBark.jpg">')]\ (else:)[(print: '<img src="' + $imgPath + 'chickenGrowl.jpg">')] "easy buddy" You have asserted your dominance and now it's time to leave!! (set: $attacc to $attacc + 1) (text-colour:red)[''Attacc Points: $attacc''] [[leave->finally]]You kept your cool and receive a Good Boy Point! {(track: 'dirtywork', 'playwhenpossible')} (set: $goodBoy to $goodBoy + 1) (text-colour:green)[''Good Boy Points: $goodBoy''] [[leave->finally]](set: $glenVisited to true) (print: '<img src="' + $imgPath + 'chickenGlen.jpg">') You're in a shaded glen. There are big piss rocks and trees all around. [[piss on a rock->piss]] [[piss on a tree->piss]] [[sniff->sniffGlen]](set: $forkLeftVisited to true) (if: ($dogParkVisited is true) and ($fieldVisited is true))[(goto: "fork1")] You walk towards the back of the apartment complex. (if: $dogParkVisited is not true)[[go to dog park->dogPark]] (if: $fieldVisited is not true)[[go to field->field]] [[go back->fork1]]You reach the entrance to the greenbelt. [[piss on the sign->piss]] [[enter the greenbelt]] (set: $forkRightVisited to true)(set: $forkSniffed to true) (print: '<img src="' + $imgPath + 'pizza.jpg">') You detect the aroma of a pizza crust tossed out a car window. [[lick the pizza]] [[sniff the pizza]](print: '<img src="' + $imgPath + 'chickenLickPizza.gif">') "Chicken gross stop it" [[ignore and keep licking pizza]] [[give up the pizza]](print: '<img src="' + $imgPath + 'chickenSniffPizza.gif">') Smells like pepperoni!!! You have no option but to licc [[lick the pizza]] (print: '<img src="' + $imgPath + 'chickenLickPizza.gif">') "Chicken //stop//" [[give up the pizza]] (set: $ignorePizza to true)(if:$ignorePizza is not true)[ [You resist the pizza crust and receive a Good Boy Point!] (set: $goodBoy to $goodBoy + 1) (text-colour:green)[''Good Boy Points: $goodBoy''] ]\ (else:)[You tear yourself away from the pizza crust.] [[back->fork1]](print: '<img src="' + $imgPath + 'chickenPee.jpg">') [[kick->kick]] [[Kick->kick]] [[kICK->kick]]You are on a narrow path in the woods. This is nice! There's nobody around! (if: $player is "Kevin")[In front of you is a rocky slope leading forward into the woods. Kevin looks especially unathletic today.]\ (else:)[In front of you is a rocky slope leading forward into the woods. $player looks especially sleepy today.] [[lurch down the slope with your nimble paws->kevinFall]] [[tread carefully down the slope->kevinSurvive]] (print: '<img src="' + $imgPath + 'chickenKick.gif">') (set: $territories to $territories + 1) (text-colour:green)[''Territories claimed: $territories''] (set: $lastPassage to (history: where its tags does not contain "noreturn")'s last) (if: $lastPassage is "glenBegin")[(link-goto: "back", "glenEvent")]\ (elseif: $lastPassage is "greenbelt1")[(link-goto: "leave greenbelt", "fork1")]\ (elseif: (passage: $lastPassage)'s tags contains "dogpark")[(link-goto: "back", "dogParkEvent")]\ (else:)[(link-goto: "back", $lastPassage)] $player slips on the rocks and falls. [[lmao->greenbelt1]]You carefully lead $player down the treacherous slope. (set: $goodBoy to $goodBoy + 1) (text-colour:green)[''Good Boy Points: $goodBoy''] [[move forward->greenbelt1]]You reach a clearing with lots of bugs and trees all around. [[sniff->sniffClearing]] [[stare at $player->stareClearing]](print: '<img src="' + $imgPath + 'chickenPoop.jpg">') (set: $poopCount to $poopCount + 1) [[kick->kick]] (if: $poopCount is > 1)[[aim kicks at $player->kickTarget]]You smell nature, spray paint, and rubber from bike tires—this place rocks. You find a perfect place to poop 💕 [[poop->poop]](print: '<img src="' + $imgPath + 'chickenStare.jpg">') "do something, buddy" [[sniff->sniffClearing]]"Chicken what the hell" (set: $territories to $territories + 1) (text-colour:green)[''Territories claimed: $territories''] (set: $lastPassage to (history: where its tags does not contain "noreturn")'s last) (if: $lastPassage is "glenBegin")[(link-goto: "back", "glenEvent")]\ (elseif: $lastPassage is "greenbelt1")[(link-goto: "leave greenbelt", "fork1")]\ (elseif: (passage: $lastPassage)'s tags contains "dogpark")[(link-goto: "back", "dogParkEvent")]\ (else:)[(link-goto: "back", $lastPassage)] (set: $dogParkVisited to true) You weave through construction and parked cars to reach the dog park. There's nobody here! $player takes off your leash. [[sniff->sniffDogPark]](set: $fieldVisited to true) You weave through a narrow path to a big open field behind the apartment complex. [[sniff->sniffField]](if: ($sniffRockDPVisited is true) and ($sniffFenceDPVisited is true) and ($sniffBenchDPVisited is true))[ [Area secured 😎] [[poop]] ]\ (else:)[ [The amount of piss here is frankly overwhelming.] (if: $sniffRockDPVisited is not true)[[sniff rock->sniffRockDogPark]] (if: $sniffFenceDPVisited is not true)[[sniff fence->sniffFenceDogPark]] (if: $sniffBenchDPVisited is not true)[[sniff benches->sniffBenchDogPark]] ](set: $sniffRockDPVisited to true) You smell a small, nervous dog. [[lick->lickRockDogPark]](set: $sniffFenceDPVisited to true) You smell a much larger dog. [[lick->lickFenceDogPark]](set: $sniffBenchDPVisited to true) You smell a medium-sized dog. [[lick->lickBenchDogPark]](set: $typewriterText to "Age: 4\nBreed: chihuahua mix\nBehavioral Analysis: feisty, loud, a bit of a Napoleon complex\nThreat Perception: 1/10" ) (display: "Typewriter") [[nothing to see here->sniffDogPark]](set: $typewriterText to "Age: 3\nBreed: german shepherd\nBehavioral Analysis: protective, smart, strong\nThreat Perception: 12/10" ) (display: "Typewriter") [[kick to neutralize threat->kickFenceDogPark]](set: $typewriterText to "Age: 8\nBreed: english springer spaniel\nBehavioral Analysis: slow, calm, sticks next to its owner\nThreat Perception: 3/10" ) (display: "Typewriter") [[nothing to see here->sniffDogPark]](print: '<img src="' + $imgPath + 'chickenKick.gif">') [[back->sniffDogPark]] You spy another dog entering the dog park!!! [[sniff 👏 that 👏 ass 👏->investigateDogDogPark]]You chase the small dog around while it cautiously allows you to investigate. It's play time 🤠 "Chicken be cool buddy" You're cool as hell dude [[leave dog park->leftFork1]](print: '<img src="' + $imgPath + 'chickenField.jpg">') It's a beautiful morning—you smell the grass and feel the dew on your paws. You hear birds chirping and see a man mowing his backyard in the distance. $player removes your leash. [[rUN->runField]]Choose your handler: (link: "Rachel")[ (set: $player to "Rachel") (set: $pronoun to "they") (goto: "title") ] (link: "Kevin")[ (set: $player to "Kevin") (set: $pronoun to "he") (goto: "title") ] (set: $chickenStarePath to "/Users/kevin/Pictures/Pixelmator/chickenStare.jpg")(if: (history:) contains "runField")[ You're in the field. ]\ (else:)[ (print: '<img src="' + $imgPath + 'chickenRun.jpg">') Running through the field feels amazing! You're the fastest guy alive. You're a beacon of athleticism. Gotta keep an eye on $player though, $pronoun might get lost. ] (if: $fieldPiss is not true)[(link: "piss")[(set: $fieldPiss to true)(goto: "piss")]] (if: $fieldPoop is not true)[(link: "poop")[(set: $fieldPoop to true)(goto: "poop")]] (if: ($fieldPiss is true) or ($fieldPoop is true))[ [[charge at $player->chargeField]] [[leave field->leftFork1]] ]You charge at $player with all your might, then juke at the last second. You are playing chicken hehehehehehe (set: $goodBoy to $goodBoy + 1) (text-colour:green)[''Good Boy Points: $goodBoy''] [[leave field->leftFork1]] You race up the stairs, knowing that you're about to eat a delicious meal of brown stuff ✨ $player opens the door and you run inside. "sit!" [[sit->sitFood]] $player loads your bowl with food and does a lil dollop of pumpkin puree. "wait!" [[wait->waitFood]](print: '<img src="' + $imgPath + 'chickenDrool.jpg">') The food is placed next to you. You're losing your mind. "free" [[feast]](print: '<img src="' + $imgPath + 'chickenFeast.jpg">') You've earned a Good Boy Point! (set: $goodBoy to $goodBoy + 1) (text-colour:green)[''Good Boy Points: $goodBoy''] [[barrel in and jump on the bed->ending]](print: '<img src="' + $imgPath + 'chickenSleep.jpg">') You've had a big morning and now it's time to rest 😌 (text-colour:green)[''Total Good Boy Points: $goodBoy''] |text>[To Rachel,] (live: 4s)[ (replace: ?text)[(t8n:"dissolve")[I feel like the luckiest person alive because I get to be a part of your life. ]] (stop:) ] (live: 9s)[ (replace: ?text)[(t8n:"dissolve")[My heart skips when I wake up in the morning, knowing that we’ll get to spend time together.]] (stop:) ] (live: 14s)[ (append: ?text)[(t8n:"dissolve")[ I can’t help but gush about you when you’re not around. ]] (stop:) ] (live: 19s)[ (append: ?text)[(t8n:"dissolve")[ You make me feel so safe and so loved, and I can’t wait to see what our future will hold.]] (stop:) ] (live: 24s)[ (replace: ?text)[(t8n:"dissolve")[This year will be full of good meals,]] (stop:) ] (live: 26s)[ (append: ?text)[(t8n:"dissolve")[ back touches,]] (stop:) ] (live: 28s)[ (append: ?text)[(t8n:"dissolve")[ supporting each other in times of stress,]] (stop:) ] (live: 30s)[ (append: ?text)[(t8n:"dissolve")[ Chicken kicks,]] (stop:) ] (live: 32s)[ (append: ?text)[(t8n:"dissolve")[ evening zoomies,]] (stop:) ] (live: 34s)[ (append: ?text)[(t8n:"dissolve")[ games with friends,]] (stop:) ] (live: 36s)[ (append: ?text)[(t8n:"dissolve")[ Gossip Girl,]] (stop:) ] (live: 38s)[ (append: ?text)[(t8n:"dissolve")[ thrift stores,]] (stop:) ] (live: 40s)[ (append: ?text)[(t8n:"dissolve")[ yelling to steely dan in the car,]] (stop:) ] (live: 42s)[ (append: ?text)[(t8n:"dissolve")[ finding excuses to work from home together,]] (stop:) ] (live: 44s)[ (append: ?text)[(t8n:"dissolve")[ late night dessert orders,]] (stop:) ] (live: 46s)[ (append: ?text)[(t8n:"dissolve")[ competitive jigsaw puzzles,]] (stop:) ] (live: 48s)[ (append: ?text)[(t8n:"dissolve")[ and so much more.]] (stop:) ] (live: 52s)[ (replace: ?text)[(t8n:"dissolve")[I love you deeply and dearly 💕]] (stop:) ] (live: 56s)[ (replace: ?text)[(t8n:"dissolve")[Thank you for taking my call,]] (stop:) ] (live: 58s)[ (append: ?text)[(t8n:"dissolve")[ Kevin]] (stop:) ]{ <!-- Create a variable to track the position within the $typewriterText string --> (set: $typewriterPos to 1) <!-- Create a hook to hold the typed text --> |typewriterOutput>[] <!-- Set a delay of 20ms seconds per loop --> (live: 15ms)[ <!-- Add the next character to the hook --> (append: ?typewriterOutput)[(print: $typewriterText's $typewriterPos)] <!-- Update the position --> (set: $typewriterPos to it + 1) <!-- If it's gone past the end, stop --> (if: $typewriterPos is $typewriterText's length + 1)[ (stop:) ] ] }(set: $imgPath to "./assets/img/") (set: $audioPath to ".assets/audio/") (set: $pkmnPath to "./assets/pkmn/")(set: $imgPath to "/Users/Kevin/Pictures/.assets/img/") (set: $audioPath to "/Users/Kevin/Pictures/.assets/audio/") (set: $pkmnPath to "/Users/Kevin/Desktop/Chicken Walk Simulator/.assets/pkmn/")(print: '<iframe id="battle" width=620px height=675px frameBorder="0" src="' + $pkmnPath + 'pokemon.html" />') (group: 'playing', 'stop') (live: 15s)[(stop:)[[continue->playCoolGlen]]]{ (track: 'dirtywork', 'playwhenpossible') }dirtywork: https://archive.org/download/chickenwalkassets/dirtywork.mp3(print: '<img src="' + $imgPath + 'chickenTitle.gif">') [[start->Begin]]