Rachel and Kevin are sleeping late, it's already 7:30. They have clearly forgotten about you.
[[bark]]
[[stand next to the window and whine]]
[[jump on bed]](print: '<img src="' + $imgPath + 'chickenBark.jpg">')
"stoppppp"
[[jump on bed]]
[[stare]]"stoppppp"
[[bark]]
[[jump on bed]]
[[stare]]"can you go down buddy?"
[[stare]]
[[lay down]]"good BOY"
(set: $goodBoy to $goodBoy + 1)
(text-colour:green)[''Good Boy Points: $goodBoy'']
[[stare->stare2]]
[[lick face]](print: '<img src="' + $imgPath + 'chickenStare.jpg">')
"look at this boy!!!"
[[lay down]](print: '<img src="' + $imgPath + 'chickenStare.jpg">')
"ok come on bud"
$player gets out of bed
<!--pic of chicken doing puppy dog eyes-->
[[let's fuckin goooooo]]"ok enough of that"
[[stare->stare2]]<!--pic of chicken leaping to the door-->
"sit"
[[sit]]"wait!"
[[wait]]
[[lurch]]<!--pic of chicken looking up w puppy dog eyes-->
"free!"
[[finally]]"Chicken //wait//"
[[wait]]you're at the bottom of the stairs
[[piss on the bush->piss]]
(if:$forkVisited is not true)[[go left->fork1]]
(if:$glenVisited is not true)[[go right->glenBegin]]
[[sniff->sniffStairwell]]
(if: (history:) contains "field" or "dogpark" or "glenBegin" or "enter the greenbelt")[[go home->returnHome]]You reach a fork in the road
(if:$forkLeftVisited is not true)[[go left->leftFork1]]
(if:$forkRightVisited is not true)[[go right->rightFork1]]
(if:$forkSniffed is not true)[[sniff->sniffFork]]
[[go back->finally]]
(set: $forkVisited to true)You smell grass. Other dogs have been here :( You see a lizard!!! It runs away. It's a smorgasbord of senses.
[[piss on a rock->piss]]
[[piss on a tree->piss]] You smell gasoline and berries. There might have been a cat nearby.
[[back->finally]]You're in the piss rock glen. You sense another dog...
[[heighten senses]]It's a big dog!!!
[[showdown->battleGlen]](if: $glenAction is "bark")[(print: '<img src="' + $imgPath + 'chickenBark.jpg">')]\
(else:)[(print: '<img src="' + $imgPath + 'chickenGrowl.jpg">')]
"easy buddy"
You have asserted your dominance and now it's time to leave!!
(set: $attacc to $attacc + 1)
(text-colour:red)[''Attacc Points: $attacc'']
[[leave->finally]]You kept your cool and receive a Good Boy Point!
{(track: 'dirtywork', 'playwhenpossible')}
(set: $goodBoy to $goodBoy + 1)
(text-colour:green)[''Good Boy Points: $goodBoy'']
[[leave->finally]](set: $glenVisited to true)
(print: '<img src="' + $imgPath + 'chickenGlen.jpg">')
You're in a shaded glen. There are big piss rocks and trees all around.
[[piss on a rock->piss]]
[[piss on a tree->piss]]
[[sniff->sniffGlen]](set: $forkLeftVisited to true)
(if: ($dogParkVisited is true) and ($fieldVisited is true))[(goto: "fork1")]
You walk towards the back of the apartment complex.
(if: $dogParkVisited is not true)[[go to dog park->dogPark]]
(if: $fieldVisited is not true)[[go to field->field]]
[[go back->fork1]]You reach the entrance to the greenbelt.
[[piss on the sign->piss]]
[[enter the greenbelt]]
(set: $forkRightVisited to true)(set: $forkSniffed to true)
(print: '<img src="' + $imgPath + 'pizza.jpg">')
You detect the aroma of a pizza crust tossed out a car window.
[[lick the pizza]]
[[sniff the pizza]](print: '<img src="' + $imgPath + 'chickenLickPizza.gif">')
"Chicken gross stop it"
[[ignore and keep licking pizza]]
[[give up the pizza]](print: '<img src="' + $imgPath + 'chickenSniffPizza.gif">')
Smells like pepperoni!!! You have no option but to licc
[[lick the pizza]]
(print: '<img src="' + $imgPath + 'chickenLickPizza.gif">')
"Chicken //stop//"
[[give up the pizza]]
(set: $ignorePizza to true)(if:$ignorePizza is not true)[
[You resist the pizza crust and receive a Good Boy Point!]
(set: $goodBoy to $goodBoy + 1)
(text-colour:green)[''Good Boy Points: $goodBoy'']
]\
(else:)[You tear yourself away from the pizza crust.]
[[back->fork1]](print: '<img src="' + $imgPath + 'chickenPee.jpg">')
[[kick->kick]]
[[Kick->kick]]
[[kICK->kick]]You are on a narrow path in the woods. This is nice! There's nobody around!
(if: $player is "Kevin")[In front of you is a rocky slope leading forward into the woods. Kevin looks especially unathletic today.]\
(else:)[In front of you is a rocky slope leading forward into the woods. $player looks especially sleepy today.]
[[lurch down the slope with your nimble paws->kevinFall]]
[[tread carefully down the slope->kevinSurvive]]
(print: '<img src="' + $imgPath + 'chickenKick.gif">')
(set: $territories to $territories + 1)
(text-colour:green)[''Territories claimed: $territories'']
(set: $lastPassage to (history: where its tags does not contain "noreturn")'s last)
(if: $lastPassage is "glenBegin")[(link-goto: "back", "glenEvent")]\
(elseif: $lastPassage is "greenbelt1")[(link-goto: "leave greenbelt", "fork1")]\
(elseif: (passage: $lastPassage)'s tags contains "dogpark")[(link-goto: "back", "dogParkEvent")]\
(else:)[(link-goto: "back", $lastPassage)]
$player slips on the rocks and falls.
[[lmao->greenbelt1]]You carefully lead $player down the treacherous slope.
(set: $goodBoy to $goodBoy + 1)
(text-colour:green)[''Good Boy Points: $goodBoy'']
[[move forward->greenbelt1]]You reach a clearing with lots of bugs and trees all around.
[[sniff->sniffClearing]]
[[stare at $player->stareClearing]](print: '<img src="' + $imgPath + 'chickenPoop.jpg">')
(set: $poopCount to $poopCount + 1)
[[kick->kick]]
(if: $poopCount is > 1)[[aim kicks at $player->kickTarget]]You smell nature, spray paint, and rubber from bike tires—this place rocks. You find a perfect place to poop 💕
[[poop->poop]](print: '<img src="' + $imgPath + 'chickenStare.jpg">')
"do something, buddy"
[[sniff->sniffClearing]]"Chicken what the hell"
(set: $territories to $territories + 1)
(text-colour:green)[''Territories claimed: $territories'']
(set: $lastPassage to (history: where its tags does not contain "noreturn")'s last)
(if: $lastPassage is "glenBegin")[(link-goto: "back", "glenEvent")]\
(elseif: $lastPassage is "greenbelt1")[(link-goto: "leave greenbelt", "fork1")]\
(elseif: (passage: $lastPassage)'s tags contains "dogpark")[(link-goto: "back", "dogParkEvent")]\
(else:)[(link-goto: "back", $lastPassage)]
(set: $dogParkVisited to true)
You weave through construction and parked cars to reach the dog park. There's nobody here!
$player takes off your leash.
[[sniff->sniffDogPark]](set: $fieldVisited to true)
You weave through a narrow path to a big open field behind the apartment complex.
[[sniff->sniffField]](if: ($sniffRockDPVisited is true) and ($sniffFenceDPVisited is true) and ($sniffBenchDPVisited is true))[
[Area secured 😎]
[[poop]]
]\
(else:)[
[The amount of piss here is frankly overwhelming.]
(if: $sniffRockDPVisited is not true)[[sniff rock->sniffRockDogPark]]
(if: $sniffFenceDPVisited is not true)[[sniff fence->sniffFenceDogPark]]
(if: $sniffBenchDPVisited is not true)[[sniff benches->sniffBenchDogPark]]
](set: $sniffRockDPVisited to true)
You smell a small, nervous dog.
[[lick->lickRockDogPark]](set: $sniffFenceDPVisited to true)
You smell a much larger dog.
[[lick->lickFenceDogPark]](set: $sniffBenchDPVisited to true)
You smell a medium-sized dog.
[[lick->lickBenchDogPark]](set: $typewriterText to
"Age: 4\nBreed: chihuahua mix\nBehavioral Analysis: feisty, loud, a bit of a Napoleon complex\nThreat Perception: 1/10"
)
(display: "Typewriter")
[[nothing to see here->sniffDogPark]](set: $typewriterText to
"Age: 3\nBreed: german shepherd\nBehavioral Analysis: protective, smart, strong\nThreat Perception: 12/10"
)
(display: "Typewriter")
[[kick to neutralize threat->kickFenceDogPark]](set: $typewriterText to
"Age: 8\nBreed: english springer spaniel\nBehavioral Analysis: slow, calm, sticks next to its owner\nThreat Perception: 3/10"
)
(display: "Typewriter")
[[nothing to see here->sniffDogPark]](print: '<img src="' + $imgPath + 'chickenKick.gif">')
[[back->sniffDogPark]] You spy another dog entering the dog park!!!
[[sniff 👏 that 👏 ass 👏->investigateDogDogPark]]You chase the small dog around while it cautiously allows you to investigate. It's play time 🤠
"Chicken be cool buddy"
You're cool as hell dude
[[leave dog park->leftFork1]](print: '<img src="' + $imgPath + 'chickenField.jpg">')
It's a beautiful morning—you smell the grass and feel the dew on your paws. You hear birds chirping and see a man mowing his backyard in the distance.
$player removes your leash.
[[rUN->runField]]Choose your handler:
(link: "Rachel")[
(set: $player to "Rachel")
(set: $pronoun to "they")
(goto: "title")
]
(link: "Kevin")[
(set: $player to "Kevin")
(set: $pronoun to "he")
(goto: "title")
]
(set: $chickenStarePath to "/Users/kevin/Pictures/Pixelmator/chickenStare.jpg")(if: (history:) contains "runField")[
You're in the field.
]\
(else:)[
(print: '<img src="' + $imgPath + 'chickenRun.jpg">')
Running through the field feels amazing! You're the fastest guy alive. You're a beacon of athleticism.
Gotta keep an eye on $player though, $pronoun might get lost.
]
(if: $fieldPiss is not true)[(link: "piss")[(set: $fieldPiss to true)(goto: "piss")]]
(if: $fieldPoop is not true)[(link: "poop")[(set: $fieldPoop to true)(goto: "poop")]]
(if: ($fieldPiss is true) or ($fieldPoop is true))[
[[charge at $player->chargeField]]
[[leave field->leftFork1]]
]You charge at $player with all your might, then juke at the last second. You are playing chicken hehehehehehe
(set: $goodBoy to $goodBoy + 1)
(text-colour:green)[''Good Boy Points: $goodBoy'']
[[leave field->leftFork1]] You race up the stairs, knowing that you're about to eat a delicious meal of brown stuff ✨
$player opens the door and you run inside.
"sit!"
[[sit->sitFood]]
$player loads your bowl with food and does a lil dollop of pumpkin puree.
"wait!"
[[wait->waitFood]](print: '<img src="' + $imgPath + 'chickenDrool.jpg">')
The food is placed next to you. You're losing your mind.
"free"
[[feast]](print: '<img src="' + $imgPath + 'chickenFeast.jpg">')
You've earned a Good Boy Point!
(set: $goodBoy to $goodBoy + 1)
(text-colour:green)[''Good Boy Points: $goodBoy'']
[[barrel in and jump on the bed->ending]](print: '<img src="' + $imgPath + 'chickenSleep.jpg">')
You've had a big morning and now it's time to rest 😌
(text-colour:green)[''Total Good Boy Points: $goodBoy'']
|text>[To Rachel,]
(live: 4s)[
(replace: ?text)[(t8n:"dissolve")[I feel like the luckiest person alive because I get to be a part of your life. ]]
(stop:)
]
(live: 9s)[
(replace: ?text)[(t8n:"dissolve")[My heart skips when I wake up in the morning, knowing that we’ll get to spend time together.]]
(stop:)
]
(live: 14s)[
(append: ?text)[(t8n:"dissolve")[
I can’t help but gush about you when you’re not around. ]]
(stop:)
]
(live: 19s)[
(append: ?text)[(t8n:"dissolve")[
You make me feel so safe and so loved, and I can’t wait to see what our future will hold.]]
(stop:)
]
(live: 24s)[
(replace: ?text)[(t8n:"dissolve")[This year will be full of good meals,]]
(stop:)
]
(live: 26s)[
(append: ?text)[(t8n:"dissolve")[
back touches,]]
(stop:)
]
(live: 28s)[
(append: ?text)[(t8n:"dissolve")[
supporting each other in times of stress,]]
(stop:)
]
(live: 30s)[
(append: ?text)[(t8n:"dissolve")[
Chicken kicks,]]
(stop:)
]
(live: 32s)[
(append: ?text)[(t8n:"dissolve")[
evening zoomies,]]
(stop:)
]
(live: 34s)[
(append: ?text)[(t8n:"dissolve")[
games with friends,]]
(stop:)
]
(live: 36s)[
(append: ?text)[(t8n:"dissolve")[
Gossip Girl,]]
(stop:)
]
(live: 38s)[
(append: ?text)[(t8n:"dissolve")[
thrift stores,]]
(stop:)
]
(live: 40s)[
(append: ?text)[(t8n:"dissolve")[
yelling to steely dan in the car,]]
(stop:)
]
(live: 42s)[
(append: ?text)[(t8n:"dissolve")[
finding excuses to work from home together,]]
(stop:)
]
(live: 44s)[
(append: ?text)[(t8n:"dissolve")[
late night dessert orders,]]
(stop:)
]
(live: 46s)[
(append: ?text)[(t8n:"dissolve")[
competitive jigsaw puzzles,]]
(stop:)
]
(live: 48s)[
(append: ?text)[(t8n:"dissolve")[
and so much more.]]
(stop:)
]
(live: 52s)[
(replace: ?text)[(t8n:"dissolve")[I love you deeply and dearly 💕]]
(stop:)
]
(live: 56s)[
(replace: ?text)[(t8n:"dissolve")[Thank you for taking my call,]]
(stop:)
]
(live: 58s)[
(append: ?text)[(t8n:"dissolve")[
Kevin]]
(stop:)
]{
<!-- Create a variable to track the position within the $typewriterText string -->
(set: $typewriterPos to 1)
<!-- Create a hook to hold the typed text -->
|typewriterOutput>[]
<!-- Set a delay of 20ms seconds per loop -->
(live: 15ms)[
<!-- Add the next character to the hook -->
(append: ?typewriterOutput)[(print: $typewriterText's $typewriterPos)]
<!-- Update the position -->
(set: $typewriterPos to it + 1)
<!-- If it's gone past the end, stop -->
(if: $typewriterPos is $typewriterText's length + 1)[
(stop:)
]
]
}(set: $imgPath to "./assets/img/")
(set: $audioPath to ".assets/audio/")
(set: $pkmnPath to "./assets/pkmn/")(set: $imgPath to "/Users/Kevin/Pictures/.assets/img/")
(set: $audioPath to "/Users/Kevin/Pictures/.assets/audio/")
(set: $pkmnPath to "/Users/Kevin/Desktop/Chicken Walk Simulator/.assets/pkmn/")(print: '<iframe
id="battle"
width=620px
height=675px
frameBorder="0"
src="' + $pkmnPath + 'pokemon.html"
/>')
(group: 'playing', 'stop')
(live: 15s)[(stop:)[[continue->playCoolGlen]]]{
(track: 'dirtywork', 'playwhenpossible')
}dirtywork: https://archive.org/download/chickenwalkassets/dirtywork.mp3(print: '<img src="' + $imgPath + 'chickenTitle.gif">')
[[start->Begin]]